The client in search of qualified candidates for games designer jobs is the leading developer and publisher of casual games worldwide. Their titles have pioneered the casual games segment of the interactive entertainment industry.
They are currently looking for an experienced game designer jobs candidate tasked with working with a small, professional development team, looking for the challenge of adapting existing titles and creating brand spin offs, with a goal of moving the studio ultimately to original IP development on a variety of handheld, mobile and social platforms. The responsibilities of the chosen candidate for games designer jobs includes the following:
- Deliver innovative and engaging designs within the scope of the original IP, the technical limitations of the target platform and the constraints of the project schedule.
- Manage a title through its whole life cycle from high concept and complete GDD, to final reference builds.
- Retain core game balancing and overall game experience values in the adapted titles.
- Create mock-ups and prototypes of game play mechanics, menus and user interfaces.
- Clear and concise game design communication and with team members, brand champions, and senior management.
- Ability to use constructive feedback through review process and ability to update design based on these internal and external reviews.
- Extending IP to take advantage of platform technologies eg Multi-player, Facebook etc
- Driving the mobile studio to unique IP development.
Required Skills/Personal Requirements for the chosen games designer jobs candidate:
- At least 3 years games industry experience as a games designer of casual/mobile games.
- Excellent analytical, facilitation and organizational skills, with a strong command of written and verbal English.
- Work closely with artists, producers, programmers and QA to create a feasible design. Must work well in a closely knit team environment.
- Proven ability to write detailed technical design documentation and maintain it throughout the development cycle.
- Good knowledge of handheld and mobile devices, their limitations and capabilities.
- Broad knowledge of the casual games designer industry.
Advantageous:
- Knowledge of audio file formats and sound editing software.
- Knowledge of artistic and animation techniques and graphics editing software.
- Familiarity with programming language basics.
- Familiarity with basic project management and associated software.
- Creative writing skills.
Contact: lucy@datascope.co.uk
Ref: 30726 14/08/09